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Easy Composition in Godot 4
Create smooth top-down 2d movement with 3 simple components.
Oct 2, 2023
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Heartbeast
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Easy Composition in Godot 4
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March 2022
Tic Tac Tanks Development History
How the game came to life
Mar 25, 2022
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Heartbeast
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Tic Tac Tanks Development History
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5 Tips for Dealing with Monotony
and avoiding burnout
Mar 17, 2022
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Heartbeast
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5 Tips for Dealing with Monotony
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How To Know When Your Game is Ready for Production
The uncertainty curve
Mar 10, 2022
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Heartbeast
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How To Know When Your Game is Ready for Production
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I'm Writing a Book
About my last video
Mar 3, 2022
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Heartbeast
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I'm Writing a Book
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February 2022
The Problem Deck
Why tasks can be overwhelming
Feb 25, 2022
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Heartbeast
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The Problem Deck
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Production Point
A project management methodology for solo game developers
Feb 17, 2022
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Heartbeast
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Production Point
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122 Indie Devs Told Me Why They Don't Finish Their Games
What can we learn from their answers?
Feb 10, 2022
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Heartbeast
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122 Indie Devs Told Me Why They Don't Finish Their Games
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Doubling Down on Past Successes
A small tip for finding more joy in Gamedev
Feb 3, 2022
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Doubling Down on Past Successes
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January 2022
6 Prototyping Traps to Avoid for Indie Developers
Are you getting caught in them?
Jan 27, 2022
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Heartbeast
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6 Prototyping Traps to Avoid for Indie Developers
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Do I Have What It Takes to Make Games?
Doubts of an indie developer
Jan 20, 2022
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Heartbeast
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Do I Have What It Takes to Make Games?
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The Mathematical Power of Optimism
Artist's block and making creative choices
Jan 13, 2022
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Heartbeast
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The Mathematical Power of Optimism
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